36 encoded = latlon_in * ((double)(0x007FFFFFL) / 180.0);
37 encoded += (encoded > 0.0) ? 0.5 : -0.5;
40 out.as_long = (
long int)encoded;
42 return (out.as_compressed);
49 in.as_compressed = latlon_in;
51 if (in.as_long & 0x00800000L)
52 in.as_long |= ~0xFFFFFFL;
54 return (
double)in.as_long * (180.0 / (double)(0x007FFFFFL));
57 unsigned char Encode_heading(
float heading)
59 return ((
unsigned char)(heading * 255.0 / 360.0 + 0.5));
62 double Decode_heading(
unsigned char heading) {
return ((
double)heading * 360.0 / 255.0); }
68 char Encode_est_velocity(
float est_velocity)
70 return ((
char)(est_velocity * 25.0 + 0.5));
73 float Decode_est_velocity(
char est_velocity) {
return (est_velocity / 25.0); }
77 unsigned char Encode_salinity(
float salinity)
84 output = (salinity - 20.0) * 10;
87 return ((
unsigned char)output);
91 float Decode_salinity(
unsigned char sal)
95 return (((
float)sal / 10.0) + 20.0);
98 unsigned short Encode_depth(
float depth)
107 return ((
short unsigned int)((depth + .05) * 1.0 / 0.1));
109 return ((
short unsigned int)(((depth - 100) + 0.1) * 1.0 / 0.2 + 1000));
111 return ((
short unsigned int)(((depth - 200) + 0.25) * 1.0 / 0.5 + 1500));
113 return ((
short unsigned int)(((depth - 1000) + 0.5) * 1.0 / 1.0 + 3100));
117 float Decode_depth(
unsigned short depth)
124 unsigned short DEPTH_MODE_MASK = 0x1FFF;
125 depth &= DEPTH_MODE_MASK;
127 return (depth * 0.1 / 1.0);
128 else if (depth <= 1500)
129 return (100 + (depth - 1000) * 0.2 / 1.0);
130 else if (depth <= 3100)
131 return (200 + (depth - 1500) * 0.5 / 1.0);
132 else if (depth <= 8100)
133 return (1000 + (depth - 3100) * 1.0 / 1.0);
138 unsigned char Encode_temperature(
float temperature)
140 if (temperature < -4)
143 temperature = temperature * 256.0 / 40.0 + 0.5;
144 if (temperature > 255)
146 return ((
unsigned char)temperature);
149 float Decode_temperature(
unsigned char temperature) {
return (temperature * 40.0 / 256.0 - 4.0); }
151 unsigned char Encode_sound_speed(
float sound_speed)
153 return ((
unsigned char)((sound_speed - 1425.0) * 2));
156 float Decode_sound_speed(
unsigned char sound_speed) {
return ((
float)sound_speed / 2.0 + 1425.0); }
158 unsigned short Encode_hires_altitude(
float alt)
166 return ((
unsigned short)alt);
169 float Decode_hires_altitude(
unsigned short alt) {
return ((
float)alt / 100.0); }
171 unsigned short Encode_gfi_pitch_oil(
float gfi,
float pitch,
float oil)
178 unsigned short result;
184 result = (
unsigned short)(gfi * 31.0 / 100.0);
190 result |= ((
unsigned short)oil << 5);
193 else if (pitch < -90)
195 pitch *= 63.0 / 180.0;
201 temp = ((short)pitch << 10);
202 result |= temp & 0xFC00;
206 void Decode_gfi_pitch_oil(
unsigned short gfi_pitch_oil,
float* gfi,
float* pitch,
float* oil)
211 temp = (
unsigned int)((gfi_pitch_oil & 0x001F) * 100.0 / 31.0);
213 temp = (gfi_pitch_oil & 0x03E0) >> 5;
214 *oil = temp * 100.0 / 31.0;
215 temp_pitch = ((short)(gfi_pitch_oil & 0xFC00)) >> 10;
216 *pitch = temp_pitch * 180.0 / 63.0;
219 TIME_DATE Encode_time_date(
long secs_since_1970)
233 time_t secs_since_1970_time_t(secs_since_1970);
234 tm = *gmtime(&secs_since_1970_time_t);
235 comp.as_long = (
unsigned long)tm.tm_sec >> 2;
236 comp.as_long += (
unsigned long)tm.tm_min << 4;
237 comp.as_long += (
unsigned long)tm.tm_hour << (4 + 6);
238 comp.as_long += (
unsigned long)tm.tm_mday << (4 + 6 + 5);
239 comp.as_long += (
unsigned long)(tm.tm_mon + 1) << (4 + 6 + 5 + 5);
240 return (comp.as_time_date);
243 long Decode_time_date(
TIME_DATE input,
short* mon,
short* day,
short* hour,
short* min,
short* sec)
247 comp.as_time_date = input;
249 *mon = (short)((comp.as_long >> (4 + 6 + 5 + 5)) & 0x000F);
250 *day = (short)((comp.as_long >> (4 + 6 + 5)) & 0x001F);
251 *hour = (short)((comp.as_long >> (4 + 6)) & 0x001F);
252 *min = (short)((comp.as_long >> (4)) & 0x003F);
253 *sec = (short)(((comp.as_long) & 0x000F) * 4);
261 unsigned char Encode_watts(
float volts,
float amps)
264 float watts = (volts * amps) / 4;
270 return ((
unsigned char)watts);
273 float Decode_watts(
unsigned char watts_encoded) {
return ((
float)watts_encoded * 4.0); }
275 char Encode_speed(SPEED_MODE mode,
float speed)
283 else if (speed < -127)
286 case SPEED_MODE_KNOTS:
288 case SPEED_MODE_MSEC:
292 else if (speed < -127)
297 speed += (speed > 0.0) ? 0.5 : -0.5;
299 return ((
char)speed);
302 float Decode_speed(SPEED_MODE mode,
char speed)
306 case SPEED_MODE_RPM:
return (speed * 20.0);
307 case SPEED_MODE_MSEC:
return ((
float)speed / 30.0);
308 case SPEED_MODE_KNOTS:
314 double DecodeRangerLL(
unsigned char c1,
unsigned char c2,
unsigned char c3,
unsigned char c4,
317 int deg100, deg10, deg1, min10, min1, minp1000, minp100, minp10, minp1, sign;
318 double fMin, fDeg, fSign, fRet;
321 deg100 = ((c1 & 0xf0) >> 4);
323 deg1 = ((c2 & 0xf0) >> 4);
324 fDeg = deg100 * 100.0 + deg10 * 10.0 + deg1 * 1.0;
328 if ((sign == 0x0c) || (sign == 0x0d))
334 min10 = ((c3 & 0xf0) >> 4);
336 minp1000 = ((c4 & 0xf0) >> 4);
338 minp10 = ((c5 & 0xf0) >> 4);
340 fMin = min10 * 10.0 + min1 * 1.0 + minp1000 * 0.1 + minp100 * 0.01 + minp10 * 0.001 +
343 fRet = (fDeg + (fMin / 60.0)) * fSign;
348 double DecodeRangerBCD2(
unsigned char c1,
unsigned char c2)
350 int i1000, i100, i10, i1;
352 i1000 = ((c1 & 0xf0) >> 4);
354 i10 = ((c2 & 0xf0) >> 4);
357 return i1000 * 1000.0 + i100 * 100.0 + i10 * 10.0 + i1 * 1.0;
360 double DecodeRangerBCD(
unsigned char c1)
364 i10 = ((c1 & 0xf0) >> 4);
367 return i10 * 10.0 + i1 * 1.0;